Three in one V1.76 description:

Usage: D2SE: Unzip and copy files to the MODS directory
   

1. Global modification:
Resistance punishment is big, normal: -150, nightmare: -400, hell: -800
Boss at the end of the closing is strengthened, true and false BOSS are challenged, and the level is played (A4 does not kill the fake BOSS to summon the true pineapple).
Hell BOSS drops high-grade bright gold, dark gold, runes, rings, and necklaces.
Increase the difficulty of gambling and avoid opportunistic tricks.
Greatly increase the resistance of the summoned objects, all the summoned objects coexist
Full mercenary equipment, 95% exemption
Big backpack + big box + flip storage box patch
Green equipment; original attributes + random addition of other attributes
Bright gold equipment: weaken blue jewels, bright gold jewels, let the language of rune be useful.
Weakened the upper limit of all bright gold skill affixes and cancelled most of the triggered skills.
Each part of the bright gold has a chance to randomly find the corresponding professional skills, which are distributed as follows:
AMA: helmet
BAR: shield
DRU: Armor (clothes, gloves, belts, shoes, shields are all possible)
ASN: Necklace
NEC: Gloves
PAL: belt
SOR: shoes
Newly added the Killing Bird to open the red door and enter the cattle farm, now you can buy equipment.
Add the bloody patch, please use plugin to load D2StatFix.dll in the game directory by yourself
Special dark gold: good attributes, can be dropped in scenes above level 90, including all major levels, Cui Fanke, 3BB scenes, Tristram.
New dark gold update:
a. Add the dark gold made by the powerful rune language of the thorn soul.
b. Added 23 new designs of dark gold.


2.ASN
Fang: base damage and growth increased tenfold
3 Shadow Warriors (available at level 1), 2 Shadow Masters.
Blade Fury changed into a fan-shaped dart, 100% weapon damage, fangs bonus damage, level 1 available
Claw Domination: Accuracy rate, damage rewards are greatly improved, poison reduction effect is increased (equivalent to half poison control), resistance reduction is up to 70.
Double Dragon Claw has the effect of enhancing CB (maximum 50) and OW (maximum 70).
The qi gathering of the Phoenix attack is changed to the automatic release of the halo, and only the beautiful electric skills are released. The halo has its own electric pulse damage.
        And increase the physical damage of the ASN release technique and reduce the enemy's resistance, which is dominated by lightning claws, fangs, and claws.
The Mind Warhammer is changed to a halo to release the second stage of the phoenix attack, and only releases beautiful ice skills. The halo has ice pulse damage.
        And increase the physical damage of the ASN release technique and reduce the enemy's physical resistance, and it is controlled by the ice blade, fangs, and claws.
Dragon Claw is changed to no magic requirement, and comes with God of War status: attack speed, accuracy, lifesteal effect, and physical damage.
The tail of the dragon reduces the cooling time, the explosion range is greatly increased, with weapon damage, and the effect of reducing the enemy's 6 resistance is added, and the accuracy is greatly improved.



3. NEC:
Skeletons and Skeleton Mage changed to be equipped with bright gold items all over the body, 10 full equipments, the color is gold.
The four demons coexist, and the earth demons can be recruited at level 1.
Reduce the upper limit of resistance from 70 to 150.
The bone spear changed to multiple bone spears.
The poison dagger is changed to poison dominance, reducing resistance and increasing damage, and reducing resistance up to 100.
Toxic Nova, damage increased by 10 times, can be used with the left hand.
The Poison Explosion has been changed to a Poisonous Aura, which has poison damage similar to the action mechanism of the Holy Fire, and is increased by Poison Dagger and Poison Nova.

 

4.Sor:
The thundercloud storm is strengthened, and it is boosted by charged bombs, new stars, chain lightning, and incidental weapon damage.
The charged bombs are changed to a circular release, the power is increased, and it is increased by thundercloud storm, new star, and chain lightning.
The new star changed to a circular tracking lightning effect, and its power exploded. Suffered by thundercloud storm, charged bombs, chain lightning bonus.
Lightning has been changed to multiple lightning tracking lightning effects, which will be boosted by new stars, charged bombs, and chain lightning.
The ice storm is changed to hail rain from the sky, the damage is increased, and the bonus remains the same as the original version.
The icicle is changed to a circular release.
The ice-bound ball was changed to a multi-layer ice-bound ball, which is really crooked. Dominated by ice bombs, blizzards, and ice.
Ice Domination, Fire Domination, and Electricity Domination are all changed to increase damage and reduce resistance, and reduce resistance up to 70, greatly increasing power.
The big fireball is released in a ring shape, with amazing power.
The meteorite is changed into a terrifying meteorite storm, which is extremely fast and catastrophic.
Hydra can be carried by TP instead, and it can move up to 3 heads, its damage is increased, and its duration is increased.
Telekinesis has been changed to transform into ancient Tariq, the attack speed and accuracy have been greatly increased, and any skills can be used.

5. Dru:
  Cancel the skill restriction in the state of changing from wolf to bear. Now any skill is completely unrestricted.
  The 5 bears have their own holy ice aura, the wolf thorns aura, the wolf mania aura, and the thorns thorns aura becomes a resistance aura
  Fire skills have greatly reduced the cooling time and have considerable damage. They can now fight wind skills.
  Rabies virus damage is greatly increased. At the same time, poison resistance is reduced in this skill state, and the effect of tearing wounds is increased over time (0-50), and the attack speed is increased (20-100%).
  Fury Fury adds blood-sucking effect, making actual combat more practical.
  Hunger Hunger removes the damage penalty, adds CB (maximum 50), OW (maximum 70) effects, and increases attack speed (maximum 100).



6.AMA:
There are 3 Valkyries, and the cooling time is greatly reduced.
Frozen arrows are changed to multiple freeze arrows, and burst arrows are changed to multiple burst arrows, all with weapon damage
The Frozen Arrow is changed to a gorgeous Frozen Rain Arrow, with weapon damage, and the damage is increased by Frost Arrow and Frozen Arrow.
The magic arrow is changed to the universal magic arrow: magic row arrow + guide arrow effect, very gorgeous. Magic damage is accompanied by weapon damage, damage is bombarded, ice rain arrows, multiple burst arrows, multiple freeze bonuses.
Three dodges in one: dodge, dodge, dodge, combined into dodge.
Avoid avoiding changed to elemental mastery: increase all elemental damage (ice, fire, electric poison, maximum limit 200%)
Avoid Evad changed to Elemental Penetration: Penetrate all elemental resistance of the enemy (Ice, Fire and Electric Poison, the maximum limit is reduced by 50%)
Decoy changed to Spear Devotion: Passive skills, increase the attack speed, defense, accuracy, damage, and material immunity in the state of holding the spear.
The power strike is changed to a range-based fatal strike effect, physical damage + electrical damage, incidental weapon damage, and the bonus remains unchanged.
The damage and accuracy of the stab burst have been greatly increased, and the chance of reducing the durability of the weapon has been changed to 0.
The plague javelin is changed to a powerful multiple javelin (maximum 8) + poison fog effect, physical damage + poison damage, incidental weapon damage, the bonus remains unchanged.



7.BAR:
Cruel Deterrence is changed to a passive skill, Wild Totem, which also has the effect of enhancing CB (maximum 50) and OW (maximum 70).
Look for the potion and change it to mad demon aura, which can reduce material resistance 80, magic resistance 155, and poison resistance 150. Available at level 30.
Singing BB: Battle Howl is changed to magic damage + physical damage, and additional weapon damage, available with the left hand. By the battle system, howl, scream, look for potion bonus.
The double-throwing skill is changed to multiple throwing axes, physical damage and additional weapon damage, with its own armor-breaking and object-breaking resistance. Increased by strength.
The whirlwind is changed to a throwing skill, with a gorgeous swirling flying sword effect, ready to use with any throwing weapon, physical damage, incidental weapon damage, frantic, double swing, double throw bonus.
The upper limit of Frenzy Attack Speed ??is increased to 200, which increases the lifesteal effect and reduces the enemy's defense effect. By double swing, double throw bonus.
Domination stick Polearm Mastery changed to combat master: passive skills, increase the basic attributes of characters, increase defense.
Sword Mastery is changed to a weapon master: passive skills, increase weapon attack speed, increase damage, accuracy, critical strike, and add physical piercing effects.




8. PAL:


9. Mercenaries:
Normal & Nightmare Rockets: Multiple burst arrows, with evasion
Normal & Nightmare Frostbolt: Multiple freeze arrows, with evasion
Hell Rocket: Multiple Arrows
Hell Frostbolt: Shelling

The normal difficulty of battle Yoneyama is a prayer halo.
The difficulty of battle Mishan Nightmare is the purification aura.
The difficulty of combating Mishan Hell is meditation aura.
The normal difficulty of defending Mishan is aura of strength.
The difficulty of defending Mishan Nightmare is the concentration aura.
The difficulty of defending Mishan Hell is a fanatic halo.
The normal difficulty of attacking Mishan is Holy Fire Aura.
The difficulty of attacking Mishan Nightmare is Holy Ice Aura.
The difficulty of attacking Mishan Hell is Holy Electric Aura.

Common & Nightmare & Hell Fire Iron Wolf: Meteorite.
Normal & Nightmare & Hell Ice Wolf: Frozen Ball.
Normal & Nightmare & Hell Electric Iron Wolf: Thundercloud Storm.
Ordinary & Nightmare & Hell Barbarians: Becoming a Wolf + Fury + Iron Skin + Sword Master + BO


10. Punching and synthesis formula:
1. Any item + treatment potion = punch (a few red medicines are used to punch a few holes, just look at the demand, for example, three red medicines are three holes)
   PS: The punch formula is not applicable to white super-strong equipment.
2. Rune synthesis: 1-10 direct circulation, 11-33 are two in one, 11-33#+dissolving potion = rune down 1 level
3. Formula for experience weapons: all weapons + key (the key sold in the store) = increase weapon attributes: 400% more experience
4. Equipment for inlaid items + 2 city return scrolls = anti-inlay (jewels or runes are still there)
5. Any weapon, armor + 2 identification scrolls = plus automatic recovery durability per second (multiple stacking possible)
6. Any weapon + 2 arrows = plus the number of automatic replies per second (can be stacked multiple times)
7. Any weapon, armor + 2 identification books (red book) = become invisible
8. Arbitrary weapons, armors, +1 city return book (blue book), +1 rune 25# = become indestructible

11. All-substrate rune language
1. All color equipment, such as blue, gold, suits, and dark gold, can be made into the language of runes as long as they are correctly inlaid after completing the punching.
2. The belt can be punched with two holes, inlaid with gems and runes as shields, and can be used to make any two-hole rune language.
3. The glove can punch four holes, the attributes of inlaid gems and runes are weapons, and can and can only be used to make any four-hole rune language, two-hole and three-hole rune language is invalid.
4. Shoes can be punched with four holes. The attributes of inlaid gems and runes are clothes. They can and can only be used to make any four-hole rune language. Two-hole and three-hole rune language is invalid.

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The following is the new dark gold details:

War-War (Javelin) 4
   Add 1-3 to all skills
   Add 1-2 AMA skills
  Give level 25-30 holy fire aura
  60-80% increase attack speed
  450-575% enhanced damage
  Damage +200
  -25% target defense
  200% additional attack accuracy rate bonus
  10-15% life drain
  25% chance of a crushing blow
  40% chance of a fatal attack
  Automatic recovery quantity

Plague (Javelin) 5
Add 1-3 to all skills
Add 1-2 AMA skills
20% increase attack speed
+15-30% lightning damage
+30-50% toxin damage
150-220% enhanced damage
300% additional attack accuracy rate bonus
Ignore target defense
+15-30 reduction of enemy reactance
+30-50 enemy poison resistance reduction
+30 high run
Automatic recovery quantity


  
Valor (War Pike) 6
  Add 3-7 to all skills
  Gives level 12-20 concentration aura
  Unbreakable
  60% increase in attack speed
  350-400% enhanced damage
  Damage plus 200-350
  Ignore target defense
  30-50% chance of a crushing blow
  40-66% chance of fatal attack
  50% laceration wound
  Freeze target +3
 
  

Despair (Ruler's Shield) 7
  Add 1-4 to all skills
  +20% fast casting speed
  +30% quick hit recovery [FHR]
  +25% fast block speed
  35% increase chance to block
  +200% enhanced defense
  Physical damage reduced by 15%-25%
  Absorb cold damage by level 15
  Absorb fire damage by level 15
  Can't freeze
  Automatically restore durability
  All resistances +58


Acrimony (Ruler's Shield) 8
  Add 1-4 to all skills
  +20% fast casting speed
  +30% quick hit recovery [FHR]
  +25% fast block speed
  35% increase chance to block
  +200% enhanced defense
  Physical damage reduced by 15%-25%
  Absorb lightning damage by level 15
  Absorb toxin damage by level 30
  Can't freeze
  Automatically restore durability
  All resistances +58

Revenge (Invisible) Berserker Axe 3

All skills +1-3
-20-60% reactance
Grant level 15~30 holy impact aura
+330-400% enhanced damage [ED] (variable)
Ignore target defense
50-70% chance of a crushing blow [CB] (variable)
Prevent monster self-healing
Hit blind target
1-99% get magic equipment [MF] (decided by character level)
+3 freeze target
Unbreakable



Woe (Battlefield Gloves) 9
Add 1-3 to all skills
When attacking, release level 10-15 reduced resistance
+20% fast casting speed
30% increase attack speed
+50-70 FHR
+250-280% enhanced defense
Maximum mana 25%
Life limit 25%
MF 45%
Gives level 15-20 Thorns Aura
Increase 50-100 level steel golem
+50-70 4R


mystery (Invisible Throwing Knife) 10
Add 1-3 to all skills
Add 1-3 BAR to all skills
When attacking, release level 15-25 damage enhancement
Unbreakable
30% increase attack speed
250%-450% enhanced damage
Damage +200
10-25% life steal
25% chance to tear open enemy wounds
Ignore target defense
Automatic recovery quantity


Wisdom-Wisdom (Mithril Coil Belt) 11
Add 2-4 to all skills
+20 level any random occupation skills (except Dru, Asn)
+20 all attributes
+30-50% Fast cast spell FCR
+30% quick hit recovery [FHR]
+100 total resistance
+20 health regeneration
+50% mana limit
Physical damage reduced by 25%-45%
Magic damage reduced by 20-50
+25 EK

Penitence (Dimensional Shard) 12
+4 to all skills
+1-3 sor all skills
Gives level 15-20 prayer aura
+30% MF
+40% FCR
+35-45 4R
+25 all attributes
+20 mana regeneration speed
+30% max mana
+30% life limit
+20 EK


Peril Danger (dagger, bone knife) 13
+1-4 to all skills
Grant level 20-30 holy frozen aura
Unleash 10-20 decay when attacking
+40% IAS
+350-380% increased damage
Prevent monster self-healing
20% CB
+40% tear the target wound
-35% ice resistance
Freeze target +3
Hit blind target
+20 Zeal

Sorrow (Close-up Scissor) 14
+4 to all skills
+1-3 ASN all skills
Ignore target defense
30% IAS
Increase accuracy by 20% by level
+200-300% ED
Damage +150
+30% CB
30-50% percentage tear the target wound
30-40% reduced target toxin resistance
All attributes +20
All resistances +50


Water (Reinforced Mace) 15
+1-4 to all skills
100% chance to cast level 20 to reduce resistance when hitting an enemy
+40% fast casting speed
30% IAS
+300-350% increased damage
Ignore target defense
Add 20%-40% damage to freezing skills
Reduce the enemy's resistance to freezing by 40%-60%
+1-3 level element mastery
+50-100 level summon grizzly
Freeze target
Hit blind target

Starlight Moon Elf Shield Luna 2
+1-3 to all skills
Grant level 15-20 divine impact aura
+20% fast casting speed
+20-30% Fast hit recovery [FHR] (variable)
Physical damage reduced by 20%
+150-250 defense (variable)
Increase life limit by 10%
+1-99 mana (determined by character level)
All resistances +20-30 (variable)
30-50% better chance to obtain magic equipment [MF]
Can't freeze


Serendipity Lucky (Diadem Right Crown) 1
+1-3 to all skills
Grants level 15-20 Divine Impact Aura
Physical damage reduced by 15%
+10% maximum lightning resistance
+20 IAS
+20 FCR
+180-200 enhanced defense
+180-200% enhanced damage
4R + 30
15 EK

Storm (Spired Helm) 16
+1-3 to all skills
Grant level 25-30 holy freezing aura
Physical damage reduced by 20%
MF +30%
+50 energy
All resistances + 40-55
Mana regeneration speed increased by 25%
FCR 20%
+30% quick hit recovery [FHR]
+120-150% defense
Add 20%-30% freezing damage
Reduce enemy's freezing resistance by 20%-30%

Prayer pal Sacred Targe 17
+3 to all skills
+1-3 PAL skills
30 fhr
100%-150% enhanced defense,
+25% fast block speed
35% increase chance to block
Add 1 to control icy cold,
Add 1 to dominate the flame,
Increases cold damage by 25%-35%,
Increases fire damage by 25%-35%
Add 100-150 to long-range defense
All resistances +50-80

Blood (Mirrored Boots Mirrored Boots) 18
+1-3 to all skills
Add 1 smite skill
15-30 dex
20-30 high speed walking
30-45 ias
20 fhr
12%-15% hit to steal life
5%-10% hit to steal mana
10% chance to cast level 5 senescence when attacked
Add 100-150 to long-range defense
+150 kick damage
All resistances +30-50



Hunger (Archon Plate) 19
+1-3 to all skills
Gives level 15-20 judgment aura
+1-3 level TP
+30% fast casting speed
+30-40% quick hit recovery [FHR]
150%-200% enhanced defense
Add 100-150 to long-range defense
Physical damage reduced by 25%-45%
Magic damage reduced by 20-50
+45 to all resistances
Absorb fire damage by level 30
Level 50-100 Flame Stone Mill


Wonder (Scourge) 20
+1-3 to all skills
+3-5 DRU skills
+30% fast casting speed
55-65% increase speed IAS
35%CB
25% tear open the wound
Ignore target defense
Prevent monster healing
Add 1 dominate flame
400-500% ED
Damage +100
50-70 4R


Shadow (Lich Wand) 21
Add 1-4 to all skills
Add 1-3 NEC to all skills
+30-50 FCR
45-55 all resistances,
70-100 mana
Recover 15-20 mana for every enemy killed
25-40 movement speed
+30-50% toxin damage
+30-50 enemy poison resistance reduction
Level 1 Wolverine Heart
Level 1 Thorny
Level 1 Heart of the Oak

Conqueror Grand Matron Bow (Grand Matron Bow) 22
Give 25-30 zealous aura
+4-8 to all skills
+1-4 AMA skills
400-500% ED
+300 damage
40-60 ias
30-40 cb
30-40 ds
40-60 ow
Prevent monster self-healing
Add 1 control
Add 1 dominate flame


Strafer bombardment (Triple Crown, Tiara) 23
+1-3 to all skills
FCR 20%
+25 IAS
+50 high run
+30% quick hit recovery [FHR]
Physical damage reduced by 30%
Increase accuracy by 20% by level
All resistances + 30-40
Plus 1 weapon master,
Plus 1 battle master,
Plus 1, three avoidances in one,
Add 1 Shadow Master.
